Official Website and Patreon Launch


Bricking Bots Devlog: 04

Great news! Our website has officially launched! Now everyone can find us and connect to all of our projects and social media with a single link:

Has life been good to you? Why not share the love by becoming one of our official Game Producers? You’ll gain the power to vote on our future projects and even get your name in our current games’ credits! Check out our new Patreon Page to learn more:

Our STEAM page is currently under development. When it is ready to go, we will launch our game trailer and formally announce Bricking Bots to the world! In the meantime, our developer and playtesters have been busy. The following corrections have been made to the game's current build:

The "Freeze" bug seems to be fixed. Also, Heavy shadows should no longer appear in most levels, especially in first-person view. However, if anyone encounters a point where the game freezes randomly or if most of the game's textures are blacked out, please let me know!

Research Bot 9.5 has been reassigned to the Employee Housing. They explain to the player what to do on the first morning. The Proto-Patrol Bot has been removed from the Acid Level. The restored bot in the Acid Level is no longer frightened if the Player is hyper-destructive. The number of bots saved in the stats screen after Level 8 is now x/30, not just x/1. The "sea monster" sounds have been removed from the underwater sound effects. Various exploits in the racing gates outside have been removed and the other racing bots now have a maximum speed to prevent game crashes.

I've corrected a couple of grammar and typing errors in the robot speech text for the game salesman in the Terminal and the Strike Coordinator on the Strike level. The text in the pamphlet outside has also been updated to a unique message. The level numbers above all elevator doors now match the current Test Number. The Blue lasers in front of the Elevator in the Server Maze have been restored. 98.44 was missing a question mark on the BOSS level, he has one now, that fixes a couple of bugs. Finally, the landscaping rocks outside are no longer destructible.

Thank you to everyone who is doing what they can to help us find where the game needs some more attention before launch!

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